Showing posts with label Zilt Pitorg. Show all posts
Showing posts with label Zilt Pitorg. Show all posts

Thursday, December 12, 2013

Caching up with The Cache Me If You Can! Geoaching Board Game

Cache Me if you can board game

The OCNA blog is about 9 months old now, and we have conducted several interviews; 22, to be exact. Many of those interviewees provide a Geocaching related product or service,  and it didn't take us long to realize that many of them are often developing new products or services, or making "improvements" to existing ones. This is certainly the case with Dan Hundycz, President of DPH Games, maker of The Cache Me If You Can! Geocaching board game. The game was featured in a June 2013 post on this blog. We noticed via ads run on Geocaching.com that the Zombie Apocalypse expansion pack (also known as Zombie Apocalypse Geocaching, or ZAG) was released October 25th, 2013 (just in time for Halloween). We noticed as well that DPH games has greatly increased their visibility, with 14 vendors now selling the game. So we decided to "Cache up" with Dan.

Thursday, June 20, 2013

The Cache Me If You Can! Geocaching Board Game

 

Above is the "Game Opening" video for the Geocaching board game Cache Me if You Can!, as being played by game designer and President of DPH Games Dan Hundycz (Geocaching.com username Zilt Pitorg), and developer Marty DeMarte (Geocaching.com username Allyn Birch), and also features several visits from Marvin the Tabby Cat! This video is actually one of five you can view on the game at the DPH Games YouTube Channel.

You may have seen this game advertised on Geocaching.com, beginning in May, 2013. We here at the blog saw those ads, and heard from a Geocacher that DPH Games had a tent set up at an outdoor festival in Corning, N.Y. during Memorial Day weekend. We contacted DPH Games requesting an interview, and happened to mention the blogger himself lives in New York State, about 135 miles away. It turns out Dan and Marty were about 80 miles closer to the blogger that day. One thing led to another, and we all met at a bar/restaurant in Clarence, N.Y. on June 2nd, 2013, where discussed the game for over an hour, and the blog procured a copy of the game for "testing" purposes.